A boy, a girl, and a starship gone mad.
As the colony mission’s historian, Hazel thought the voyage would be as uneventful for her as going to sleep and waking up on the new, alien world. She was wrong.
It’s unclear whether the ship’s AI is crazy or merely lonely, but for whatever reason, it is convinced that it needs to feed on her dreams. But the colony mission is still centuries from arrival, and Hazel will live out her natural life and die alone if she cannot convince the ship to put her back into cryosleep.
There are alternatives, however. If the ship manages to awaken the right person for her, none of them ever have to be lonely again.